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Tag Archives: Math
Program Design (Bottom Up and Stepwise Refinement) – AS Computing Revision (F452)
Bottom Up Design, and Top Down Design / Modular Design / Stepwise Refinement Continue reading
Posted in AS Computing Revision, Programming, Revision
Tagged big trouble, Computer program, design, desired outcome, fine detail, languages, Math, Modular programming, Modules, nasty problems, Objectoriented programming, Programming, Recreations, stepwise refinement, systems development life cycle, User interface
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Waves – AS Physics Revision
How to measure, calculate and describe the properties of waves, and how they’re represented on graphs (and in radians) Continue reading
Geometric Series – AS Maths Revision – Core Mathematics (C2)
What they are and how to add them up. Continue reading
Posted in AS Maths Revision, Revision
Tagged Arithmetic progression, ASCII, Convergent series, Infinity, Intel Core 2, Math, Specific Numbers
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Radians – AS Maths Revision – Core Mathematics (C2)
Briefly dismisses the sine and cosine rules (and SOHCAHTOA), then introduces radians, defines some terms for chopping up circles, and tells you why you should use radians. Ends with a warning. Continue reading
The Binomial Expansion – AS Maths Revision – Core Mathematics (C2)
How to expand binomially… Continue reading
Posted in AS Maths Revision, Revision
Tagged Binomial coefficient, Binomial Expansion, Binomial theorem, Calculator, Coefficient, combination, Math
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Factor, Remainder Theorems and Algebraic Long Division – AS Maths Revision – Core Mathematics (C2)
The factor theorem. The remainder theorem. (Even though those two are basically the same thing). Algebraic long division. Continue reading